Quasi at the Quackadero (Rare) Poster Available in the store.

Sally Cruikshank in the 1970's. 

On occasion I meet artists that made it through the 60’s and 70’s living as artists. Usually they are magical beings. They came out of an era that ripped culture apart. Then put culture back together again in their own unique way. Sally Cruikshank is one of those magical beings, an animator an inventor and painter.

This is a rare opportunity to own and enjoy the work of a whimsical, intelligent and witty tour de force in the world of creativity.


A little more about Sally Cruikshank:

[1]

“California animator Sally Cruikshank has worked independently in this capacity for thirty years. Although her medium has changed, she has continued to work prolifically as a filmmaker/animator, maintaining an informed approach that imitates studio productions but has an entirely homemade aesthetic. While she has worked professionally as an animator for the likes of Sesame Street and Snazelle Films in San Francisco, Sally managed to produce films independently (Ducky, 1971; Fun on Mars, 1971; Chow Fun, 1972; Quasi at the Quackadero, 1975; Make Me Psychic, 1978 Quasi’s Cabaret (Trailer), 1980; and Face Like a Frog, 1987) until recently when she began working entirely in interactive, web-based animated movies and games.

 

California animator Sally Cruikshank has worked independently in this capacity for thirty years. Although her medium has changed, she has continued to work prolifically as a filmmaker/animator, maintaining an informed approach that imitates studio productions but has an entirely homemade aesthetic. While she has worked professionally as an animator for the likes of Sesame Street and Snazelle Films in San Francisco, Sally managed to produce films independently (Ducky, 1971; Fun on Mars, 1971; Chow Fun, 1972; Quasi at the Quackadero, 1975; Make Me Psychic, 1978 Quasi’s Cabaret (Trailer), 1980; and Face Like a Frog, 1987) until recently when she began working entirely in interactive, web-based animated movies and games.

 

Cruikshank is interested in narrative and the way the story unfolds in complete way; not merely visually, but also with music, sound effects, and scene transitions. Her films are full of organic buildings and machinery which recalls Fleischer Brother absurdity, but in a modern context. Cruikshank’s characters in her films have complicated interpersonal relationships, and they seem uncomfortable in a hip world which is part pre-eighties corporate America, part 50’s quiz show, and part rag-time, pre-World War II America.
           

Cruikshank’s protagonist, a human/animal hybrid named Anita is internally and externally equal parts pre-Madonna “material girl” and 1920’s flapper-era thrill seeker. Quasi, the anti-hero of the film is lame, selfish, bold, and nihilistic. His name, while an obvious tip-of-the-hat to Victor Hugo, also evokes an image of a man in transition, and physically, Quasi is definitely this: somewhere between a duck, a goat and a man.

 

In the last decade, Sally has worked almost exclusively on the Internet with several diverse clients, creating interactive web-bots, websites, flash animations and games. Her website funonmars.com is home to animated movies, games and chatting horses, and it bore a new character into the Cruikshank universe: a sexy, chatty horse named Whinsey. “

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[1] Dominic Bisignano

History of Experimental Animation

05.13.05

An Interview with Sally Cruikshank

 

 

[1]  Dominic Bisignano

History of Experimental Animation

05.13.05

An Interview with Sally Cruikshank